FIELD GUIDE · VERIFIED AUGUST 13, 2026
Final Fantasy Resonance Combat Explained
Turn order, party size, Stagger, Extra Phase, Visions, difficulty and battle-speed settings.
Battle specification
Core settings and encounter rules separated into scan-friendly mechanism cards.
Reported Party size, random encounters and speed settings come from developer interviews or preview builds.
Turn-to-Resonance sequence
- 01
Choose commands
Read the action timeline and assign attacks, magic, support and Vision abilities.
- 02
Exploit weaknesses
Every hit reduces a Stagger Gauge; weakness hits reduce it faster.
- 03
Claim bonus actions
The character causing Stagger receives an extra action in the end-of-turn Bonus Phase.
- 04
Trigger Sweeping Stagger
Stagger every enemy in the field to give the party bonus actions and access one Resonance attack.
Evidence, not guesswork
Every field is labeled Confirmed, Observed, Reported or Unknown. “Unknown” means Square Enix has not announced it — we do not fill gaps with speculation.